Zack Devine

Game & Software Development Programmer; Freelance Web Developer

Experience

Game Development Intern

Skymap Games

Assisted with development of “Bacon Man: An Adventure” as well as undisclosed projects and built automated build servers using Jenkins CI and command line batch scripts.

September 2017 - December 2017

Backend Systems Engineer

Common Computer

Setup and configured Windows and Linux servers for web application and software, such as Wordpress installations and web tool suites using MySQL and PHP frameworks with REST API integrations.

March 2016 - Present

Peer Educator

The Learning Center at Southern New Hampshire University

Assisted students in Information Technology and Game Programming and Development classes with walk-in tutoring and lab assisting positions at Southern New Hampshire University.

January 2016 - Present

Software Development Intern

Narragansett Bay Insurance Company

Assisted in development of internal software for homeowners policy creation and management using JavaScript and SQL table relations at Narragansett Bay Insurance Company.

Summer 2016

Education

Southern New Hampshire University

Bachelor of Science
Game Programming and Development Major

GPA: 3.34
President's List Fall 2016

September 2014 - May 2018

Projects

Boston Children's Hospital Virtual Reality Simulation

Boston Children's Hospital, Southern New Hampshire University

Developed gameplay and interaction systems for a virtual reality training simulation for nurses at Boston Children’s Hospital using Unity3D and C#.
Ran code review sessions and managed Git source control versioning software handling branch merge requests and conflict resolving.

Spring 2018

Bacon Man: An Adventure

Developed automated build servers and ran quality assurance tests for Skymap Games’ flagship game using Unreal Engine 4’s Frontend build tools alongside Jenkins CI. Source code is available at https://github.com/skymapgames/jenkins-ue4.

Fall 2017

Extraction

Developed a client-server multiplayer networking system with server authority using Valve’s Steamworks API for an open-source project, created using Unity3D and C#.

Fall 2017

Rythm Web Dashboard

Developed a web dashboard and management tool for a Discord music bot application titled “Rythm” - featured in over one million Discord servers - using the Laravel PHP framework.
Developed REST API endpoints and backend security checkpoints for validating user commands and requests.

Summer 2017

Skills

Programming Languages & Tools