Assisted with development of “Bacon Man: An Adventure” as well as undisclosed projects and built automated build servers using Jenkins CI and command line batch scripts.
Setup and configured Windows and Linux servers for web application and software, such as Wordpress installations and web tool suites using MySQL and PHP frameworks with REST API integrations.
Assisted students in Information Technology and Game Programming and Development classes with walk-in tutoring and lab assisting positions at Southern New Hampshire University.
President's List Fall 2016
Developed gameplay and interaction systems for a virtual reality training simulation for nurses at Boston Children’s Hospital using Unity3D and C#.
Ran code review sessions and managed Git source control versioning software handling branch merge requests and conflict resolving.
Developed automated build servers and ran quality assurance tests for Skymap Games’ flagship game using Unreal Engine 4’s Frontend build tools alongside Jenkins CI. Source code is available at https://github.com/skymapgames/jenkins-ue4.
Developed a client-server multiplayer networking system with server authority using Valve’s Steamworks API for an open-source project, created using Unity3D and C#.
Developed a web dashboard and management tool for a Discord music bot application titled “Rythm” - featured in over one million Discord servers - using the Laravel PHP framework.
Developed REST API endpoints and backend security checkpoints for validating user commands and requests.